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README.TXT
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1996-11-15
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Documentation for BBS Checkers Door Game
Written by Robert V. Chambers
Copyright (c) 1996
WHAT IS BBS CHECKERS?
BBS Checkers allows users to play a standard game of checkers against each
other. Players can start and join games, send messages in a game, and learn
how the game is played. There is no maintenance; everything is handled
automatically. The game generates a scores bulletin in both ansi and text
format as well as a who-beat-who bulletin. Setup is simple and straight
forward.
SYSTEM REQUIREMENTS:
386 or better processor
Requires ANSI graphics on the user's end
~170K memory
WHAT ARE SOME OF THE FEATURES?
* Up to 200 simultaneous games.
* Optional activity log.
* Has a sysop chat mode.
* Fossil aware.
* No maintenance required.
* Supports standard drop files such as DOOR.SYS (PCBoard/GAP),
DORINFO1.DEF, EXITINFO.BBS, CHAIN.TXT, etc.
* Runs on multiple nodes (one player only).
* Sysop configurable path\filename for scores bulletin.
* In-game messaging for players
LIMITATIONS ON UNREGISTERED VERSION:
The unregistered version will only allow a single user to be involved in two
games simultaneously. You must register the program to eliminate this
restriction. See the section on registration below.
UPGRADING FROM A PREVIOUS VERSION:
Unzip all files in the archive over your existing door files. If you are
upgrading from V1.1 then on line 5 of CHECKERS.CFG add the complete path and
file name (without the extension) for the scores bulletin you would like to
create. See SAMPLE.CFG for more details and example. Upgrading from versions
later than V1.1 do not require any modifications. That's it!
HOW DO I INSTALL IT:
This is simple, but you must follow these instructions. I am assuming that you
are already familiar with the steps required to install a door on your BBS. If
not, I would suggest that you read your manual first. This doc will not
attempt to guide you through that.
Step 1)
Unzip all files into a single directory of your choice.
Step 2)
Create a batch file that your BBS will use to start the door. I use
PCBoard, and my file looks something like this:
@echo off
cd\pcb\checkers
checkers.exe c:\pcb\node1\door.sys /L
IF "%INPCB"=="Y" EXIT
%PCBDRIVE%
%PCBDIR%
board
You may call the file whatever you like, subject to restrictions that
may be enforced by your BBS software. Mine is simply called CHECKERS,
with no .BAT extension. Again, consult your manual.
A little explanation of the startup batch file is in order here. The
first line simply changes to the directory where all of your Checkers
program files are found. (Remember you put them there in Step 1.) The
second line is the name of the door program, CHECKERS.EXE, followed by
the complete path to your drop file and the (optional) log file
switch. Notice that the drop file name is specified. If you are using
PCBoard, you may also use the PCBoard environment variables for the
path to the drop file, like this:
checkers.exe %PCBDRIVE%%PCBDIR%\door.sys
If you wish the program to log its activities, add "/L" after the path
to the drop file, like this:
checkers.exe %PCBDRIVE%%PCBDIR%\door.sys /L
The program will create CHECKERS.LOG which will contain information on
door usage. See the section below on "LOGGING ACTIVITY".
Finally, use whatever door exiting statements your software
recommends. Your startup file will undoubtedly look different, but you
get the general idea.
Step 3)
Setup your BBS software and configure any door menus, etc. that give
the user access.
Step 4)
Edit the sample configuration file to suit your tastes and save it as
CHECKERS.CFG. Instructions for each line are contained in the sample
file, SAMPLE.CFG.
Step 5)
You're finished! That wasn't so bad after all.
PS-> Don't forget to advertise that you now have a new door on your system!
RUNNING LOCAL:
You can run the game in local mode if a drop file is in the program directory.
DORINFO1.DEF is included in the archive for this purpose. Just place it in the
door program file directory and execute the program by running CHECKERS.EXE.
You should be able to leave this file in your game directory with no problem
since you have defined the path to the real drop file in your startup batch
file. This is offered only for the purposes of demonstrating the game prior to
installation.
CUSTOMIZATION:
- TITLE SCREEN
If you want a new title screen you can do it. Create a new screen using your
favorite ANSI editor, and call it TITLE.ANS. Leave enough room at the bottom
for the additional registration text. It's *CRITICAL* that you name this file
correctly.
- INACTIVITY TIMEOUT AND MAXIMUM DOOR TIME
You may specify the maximum time allowed in the door and the keyboard timeout
limit by editing DOOR.CFG. Instructions are in this file and should be self
explanatory. Be sure that you leave your users enough time to think about a
move!
- LOGGING ACTIVITY
The program will provide logging of activity if the logging switch is included
in the startup command line in your batch file. For example:
checkers.exe c:\pcb\node1\door.sys /L
will cause the program to record entry/exit times and game deletions in a file
called CHECKERS.LOG. This file can become lengthy if the door is used
regularly. A suggestion is to enable logging when the door is initially
installed to monitor its use or when you add something special that you want
your users to view or download. After a period of time you may wish to disable
logging or trim the file occasionally (there are programs that will do this in
an event). Please note that the switch (/L) is case specific and there must be
a space between it and the path to the drop file.
MAINTENANCE:
There is no maintenance! The game will run its own maintenance when the first
player of the day enters the game. In addition to deleting games that have
expired due to lack of play both GAMES.DAT and WINNERS.DAT will be backed up
in the game directory. The backup files will be named GAMES.BAK and
WINNERS.BAK. Hopefully you will never need this, but occasionally things do
happen.
MULTINODE USE:
The game is set up to run on multiple nodes, but at this time only one player
may be in the game at a time. If for some reason the door does not exit
properly (power failure, etc.) you will need to delete the file INUSE.DAT from
the Checkers directory. The presence of this tiny file signals the game that
another player is currently playing and prevents others from entering. I have
an entry in my nightly event that attempts to delete this file just in case it
happens to exist.
HOW TO RESET THE GAME:
You should never need to reset the game, but in case you want to a batch file
is included (RESET.BAT) that will delete all files necessary to reset the
game. "News" files will be deleted, but bulletins will not. Backup files
(GAMES.BAK and WINNERS.BAK) will not be deleted.
TROUBLE SHOOTING:
In the event you have trouble maybe some of these tips will help you. This
list is not very long yet, but will be added to as information becomes
available.
1) The door will not open at all. It looks like it tries, but immediately
shuts down and returns to the BBS.
- This is almost certainly a sign that the startup file is not specifying the
correct path and/or file name of the drop file. It's also possible that you
have not set the board up correctly and the expected drop file is not being
created. The startup batch file must include the full path and file name of
the drop file as an argument to the executable, CHECKERS.EXE. See the sample
startup file above.
2) You are using DOOR.SYS and the door keeps logging you out when entering
locally.
- If you are not using the long GAP version (51 lines) of DOOR.SYS then either
go to the long version or try DORINFO1.DEF. The DORINFO style drop file has
been successfully tested on Maximus.
3) The graphics don't behave exactly right (on the user's end) with the board
running under Windows 95.
- If you experience problems with this try running the window either full
screen or in the foreground. This seems to solve the problem if you are
running the X00 fossil driver, but is not feasible if running more than one
node. Try switching to the BNU fossil driver. This driver seems to work better
with Win95, and cleared up the graphics problem for me (I was previously
running X00).
THE LEGAL STUFF:
Users of BBS Checkers Door Game must accept this disclaimer of warranty: "BBS
Checkers Door Game is supplied as is. The author disclaims all warranties,
expressed or implied, including, without limitation, the warranties of
merchantability and of fitness for any purpose. The author assumes no
liability for damages, direct or consequential, which may result from the use
of BBS Checkers Door Game."
By registering you do NOT own this software. You have simply licensed it's
use. You may use it on as many BBS nodes as you wish, as long as these nodes
comprise a single bulletin board system. You may create as many instances of
the program as you wish, as long as they all reside on a single bulletin board
system.
You are encouraged to pass a copy of BBS Checkers along to your friends for
evaluation. Please encourage them to register their copy if they find that
they can use it. You may **NOT** pass along your registration code, however.
This should go without saying.
REGISTRATION :
This is not freeware; it is shareware. If you are not familiar with this
concept it means that you are allowed to try the software free of charge for a
period of time not to exceed 30 days. At the end of this time you must either
register it or remove it from your system.
I feel that the time invested in writing and testing the program was
significant enough to justify a registration fee. The cost is $15 U.S., and
payment may be made via check drawn on a United States bank. No credit cards
are accepted. I will take your cash, but you send it at your own risk.
To register fill out REGISTER.FRM (included) and send it, along with your
check or money order, to the address on the form. I will respond to you with
your registration either through U.S. Postal Service, Fidonet Netmail, or
Internet E-Mail. The choice is yours; just be sure to specify which you prefer
on the form.
When you receive your registration code manually edit CHECKERS.CFG and change
the first two lines to your registered name and code number. The first line is
case and space specific. Watch out for spaces at the end of the registration
name.
The unregistered version will only support two simultaneous games per user.
Registration will remove this limitation and allow the user to join up to
twenty games. Registration will also entitle you to free lifetime upgrades.
There will be no automatic notification of upgrades. You can always get the
latest version from my BBS, Tequilla Sunrise, at (504)-756-0383. Just type
FREE at the main menu prompt. There is no charge (except LD charges if
applicable) for the file or to become a member of the BBS.
TECHNICAL SUPPORT:
Technical support will be provided to both registered and non-registered users
to the best of my ability.
You may reach me via the following:
Fidonet - Robert Chambers@1:3800/49
Internet EMail - chambers@premier.net
Tequilla Sunrise BBS - (504)-756-0383
MANY THANKS!:
Thanks to all of the users that put up with the frustration of playing a game
during the testing phase and made many helpful suggestions along the way. In
particular thanks to John Noble, who played me to the first win (I think John
won this one), and to Bernie Ballard who helped me test the program and
continually challenged me to add new and necessary functionality to the game.
Thanks to all you guys! I owe you one!